They all went in, the housekeeper with them, and found more than a hundred volumes of big books very well bound, and some other small ones. The moment the housekeeper saw them she turned about and ran out of the room, and came back immediately with a saucer of holy water and a sprinkler, saying, "Here, your worship, senor licentiate, sprinkle this room; don't leave any magician of the many there are in these books to bewitch us in revenge for our design of banishing them from the world. (Cervantes: Don Quixote)
He got carried away by the new media of his time. After that era, practically every new media form or technology has had its critics, been deemed suspicious or even malicious: newspapers, radio, movies, tv, computer games, the internet. Yet, they've been happily adopted by the masses.
Fiction and entertainment have a mission to tickle our imagination and to carry us away. First the audiovisual technology, and now augmented reality not only glues our imagination, but also swallows up our senses, the perception of our corporeal environment around us.
David Croteau, William Hoynes and Stefania Milan paraphrase Sven Birkerts in their Media/Society: "We do not need to know about the world; instead, we need to know how to access the data that will tell us about the world." (p.306)
Science fiction is eager to ask us what the real world is like – and what does it matter if we take our daily dose of soma. If one feels it a nice place to live in, and if one has the feeling of control, does it matter what's the boring truth?
So, if it were not for the bad of Sancho Panza and of his horse Rosinante, should one leave these self-made knights to live their dreams? Should we let Patrick hover on the living room floor and use his might when dating Daphne?
For now, the author stretches his back and pauses. Level 1 finished.